Respawn Entertainment

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The main developing team that worked on Titanfall, Respawn Entertainment is founded in 2010 by Jason West and Vince Zampella.

Vince and Jason had also previously founded Infinity Ward, the company responsible for the Call Of Duty series. After being fired by Activision, they then created Respawn Entertainment, an independent company located in Sherman Oaks, California. As of July 10, 2010, 38 of the 46 Infinity Ward employees who resigned from that studio following the firings of West and Zampella revealed through their LinkedIn and Facebook profiles that they had signed on with Respawn Entertainment. According to comments by the employees, Respawn was expected to begin work on its first project in May 2010.

Their official website is http://www.respawn.com


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Vince Zampella (Left) and Jason West (Right).

Company 2013.jpg

Abbie Heppe Community Manager

Alex Roycewicz Game Designer

Andrew Hackathorn Artist

Austin Arnett Artist

Brad Allen Artist

Bradley Snyder Sound Designer

Brent McLeod Game Designer

Bruce Ferriz Animator

Chad Barb Software Engineer

Chad Grenier Game Designer

Cheng Lor Character Technical Director

Chin Xiang Chong Game Designer

Chris “Soupy” Dionne Game Designer

Chris Hughes QA Manager

Chris Lambert Software Engineer

Chuck Wilson Game Designer

David Shaver Game Designer

Dom McCarthy Producer

Drew McCoy Senior Producer

Earl Hammon Software Engineer

Eric Mecklenburg Software Engineer

Erik Kraber Audio Director

Geoff Smith Game Designer

Jake Keating Game Designer

Jake Virginia 3D Artist

Jason McCord Game Designer

Jeremy Thurman Artist

Jiesang Song Software Engineer

Joel Conger Software Engineer

Joel Emslie Artist

Joel Gompert Software Engineer

Johan Persson Technical Producer

John Haggerty Software Engineer

Jon “Slothy” Shiring Software Engineer

Jon Davis Software Engineer

Jose Zavala Artist

Josh Dunnam Artist

Justin Hendry Game Designer

Kevin Anderson 3D Artist

Kristin Christopher HR/Recruiting Manager

Lewis Walden Artist

Mackey McCandlish Game Designer

Mario Perez Mocap Technician

Mark Grigsby Animator

Mike Altamirano Artist

Mohammad Alavi Game Designer

Paul Messerly Animator

Preston Glenn Game Designer

Rayme Vinson Software Engineer

Richard Baker Software Engineer

Robb Shoberg Artist

Robert “RoBoT” Gaines VFX Artist

Robert Taube Artist

Roger Abrahamsson Game Designer

Roni Papouban IT Manager

Ryan Ehrenberg VFX Artist

Ryan Lastimosa Artist

Sean Slayback Game Designer

Steve Fukuda Game Director

Steven DeRose Game Designer

Steven Wong Software Engineer Todd Sue Artist

Tu Bui Artist

Tyler Parsons Sound Designer

Vince Zampella CEO

Will Cho Artist

Wonjae Kim Artist

Zenta Aki UI Artist


References[edit | edit source]