Titanfall Wiki
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PRIMARY WEAPON
Cluster
Cluster Missile (Titanfall 1)
The Cluster Missile pod fires a missile which, on impact, deploys a shower of secondary explosive charges that continue to explode and saturate an area for a considerable time.

Magazine Capacity

n/a

Hover over the following values to see a description of exactly what each one does.


Firemode: Help
Instant

Close Quarters Distance: Help
800u

Ranged Distance: Help
1200u

Close Quarters Damage: Help
300

Ranged Damage: Help
300

Close Quarters Titan Damage: Help
300

Ranged Titan Damage: Help
300

Explosion Damage: Help
66

Explosion Radius: Help
220u

Explosion Damage to Titan: Help
250

Rodeo Damage: Help
n/a

Headshot Modifier: Help
100%

Maximum Ammo Stockpile: Help
200

Clip Capacity: Help
200

Rate of Fire: Help
.0667/s

Duration of Fire: Help
Instant

Reload Time (Partial Clip): Help
0s

Reload Time (Empty Clip): Help
n/as

Critical Hit Modifier: Help
100%


The Cluster Missile (Titanfall 1) is a Titan Ordnance in Titanfall.

Summary[ | ]

Ammunition[ | ]

The Cluster Missile utilizes rockets for ammunition.

Strategy[ | ]

The Cluster Missile is an inaccurate but high damage weapon. It is best used in close proximity against groups of small targets or nearby titans due to its spread and travel time.

Titan Navigation[ | ]

Titan Armament
Primary and Secondary Weapons

40mm Cannon | Quad Rocket | XO-16 Chaingun | Plasma Railgun | Arc Cannon | Triple Threat

Tactical

Vortex Shield | Electric Smoke | Particle Wall

Ordnance

Rocket Salvo | Slaved Warheads | Cluster Missile | Multi-Target Missile System

Tier 1 Kit

Nuclear Ejection | Regen Booster | Fast Autoloader | Dash Quickcharger | Tactical Reactor

Tier 2 Kit

Auto-Eject | Survivor | Core Extender | Big Punch | Core Accelerator

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