Cluster Missile (Titanfall 1)

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PRIMARY WEAPON
Cluster.png
Cluster Missile (Titanfall 1)
The Cluster Missile pod fires a missile which, on impact, deploys a shower of secondary explosive charges that continue to explode and saturate an area for a considerable time.

Magazine Capacity

n/a

Hover over the following values to see a description of exactly what each one does.


Firemode: Help.png
Instant

Close Quarters Distance: Help.png
800u

Ranged Distance: Help.png
1200u

Close Quarters Damage: Help.png
300

Ranged Damage: Help.png
300

Close Quarters Titan Damage: Help.png
300

Ranged Titan Damage: Help.png
300

Explosion Damage: Help.png
66

Explosion Radius: Help.png
220u

Explosion Damage to Titan: Help.png
250

Rodeo Damage: Help.png
n/a

Headshot Modifier: Help.png
100%

Maximum Ammo Stockpile: Help.png
200

Clip Capacity: Help.png
200

Rate of Fire: Help.png
.0667/s

Duration of Fire: Help.png
Instant

Reload Time (Partial Clip): Help.png
0s

Reload Time (Empty Clip): Help.png
n/as

Critical Hit Modifier: Help.png
100%


The Cluster Missile (Titanfall 1) is a Titan Ordnance in Titanfall.

Summary[edit | edit source]

Ammunition[edit | edit source]

The Cluster Missile utilizes rockets for ammunition.

Strategy[edit | edit source]

The Cluster Missile is an inaccurate but high damage weapon. It is best used in close proximity against groups of small targets or nearby titans due to its spread and travel time.

Titan Navigation[edit | edit source]

Titan Armament
Primary and Secondary Weapons

40mm Cannon | Quad Rocket | XO-16 Chaingun | Plasma Railgun | Arc Cannon | Triple Threat

Tactical

Vortex Shield | Electric Smoke | Particle Wall

Ordnance

Rocket Salvo | Slaved Warheads | Cluster Missile | Multi-Target Missile System

Tier 1 Kit

Nuclear Ejection | Regen Booster | Fast Autoloader | Dash Quickcharger | Tactical Reactor

Tier 2 Kit

Auto-Eject | Survivor | Core Extender | Big Punch | Core Accelerator