Arc Cannon

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PRIMARY WEAPON
Mp titanweapon arc cannon.png
Arc Cannon
The Arc Cannon is an energy-based weapon used by Titans. It is highly effective against enemy Titans, but has a short charge-up before it can be used.

Magazine Capacity

n/a

Hover over the following values to see a description of exactly what each one does.


Firemode: Help.png
Semi-auto

Close Quarters Distance: Help.png
200u

Ranged Distance: Help.png
2500u

Close Quarters Damage: Help.png
220

Ranged Damage: Help.png
170

Close Quarters Titan Damage: Help.png
1750

Ranged Titan Damage: Help.png
100

Explosion Damage: Help.png
n/a

Explosion Radius: Help.png
n/au

Explosion Damage to Titan: Help.png
n/a

Rodeo Damage: Help.png
n/a

Headshot Modifier: Help.png
100%

Maximum Ammo Stockpile: Help.png
1000

Clip Capacity: Help.png
1000

Rate of Fire: Help.png
1/s

Duration of Fire: Help.png
Instant

Reload Time (Partial Clip): Help.png
3.5s

Reload Time (Empty Clip): Help.png
3.5s

Critical Hit Modifier: Help.png
100%


The Arc Cannon is a Primary Weapon for Titans appearing in Titanfall.

Summary[edit | edit source]

The Arc Cannon fires lighting bolt like ammunition, and tends to be rather short range. Due to the fact that it utilizes plasma arcs to attack multiple targets simultaneously, it can be surmised that the ammunition itself is plasma based. It seems to have a short charge-up time before firing. When firing the arc cannon at a cluster of enemies, plasma arcs will erupt from the main point of contact, connecting close-by enemies with the target, electrocuting a group. Though it is limited by a relatively short charge-up time, the plasma arc fired can branch between multiple enemies, rendering large groups immobile or ineffective in short order.

Real-Life Counterparts[edit | edit source]

Acquisition[edit | edit source]

The Arc Cannon is made available at Pilot Level 21.

Strategy[edit | edit source]

Because the Arc Cannon has a short charge time, it is best to use this weapon either against large groups of combatants or in ambushes. The plasma arcs can be used to attack multiple units at once, allowing for crowd control and enemy redirection. It is best used in combination with the rocket boosters, as this weapon works best up close and personal, instead of long range. Also this weapon disrupts the optics of the enemy titans. (Similar effect to Arc grenades and Arc mines) Using Capasitor Mod will allow you to deal more damage with the Arc cannon however you will be able to discharge it once if is fully charged.

Arc cannon is more like a support weapon which softens multiple enemy titans so other teammates can take them out.

Mods[edit | edit source]

Image Name Category
Capacitor.png Capacitor Deals increased damage, but must be charged to full.

Titan Navigation[edit | edit source]

Titan Armament
Primary and Secondary Weapons

40mm Cannon | Quad Rocket | XO-16 Chaingun | Plasma Railgun | Arc Cannon | Triple Threat

Tactical

Vortex Shield | Electric Smoke | Particle Wall

Ordnance

Rocket Salvo | Slaved Warheads | Cluster Missile | Multi-Target Missile System

Tier 1 Kit

Nuclear Ejection | Regen Booster | Fast Autoloader | Dash Quickcharger | Tactical Reactor

Tier 2 Kit

Auto-Eject | Survivor | Core Extender | Big Punch | Core Accelerator