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Weapons, or Guns, are tools at your disposal for the destruction of your enemies. Weapons can be organized into loadouts in game.

Titan Weapons

Primary Weapons

Name Description
40mm Cannon Titan-mounted blaster cannon that fires explosive rounds.
Quad Rocket A launcher that fires four rockets at once, or a slow moving swirl of rockets in alternative fire mode.
XO-16 Chaingun A high RPM chaingun that causes massive damage.
Plasma Railgun A railgun which fires ammunition charged by plasma.
Arc Cannon A directed-energy cannon used by Titans.
Triple Threat A grenade launcher which shoots three grenades at once.

Tactical Ability

Name Description
Vortex Shield A weapon which deflects munitions.
Electric Smoke diversion ability which deploys a dense, electrically charged smoke cloud which causes damage to enemy Titans and Pilots.
Particle Wall The Particle Wall is a one-way shield, which allows fire to pass through from one direction, while blocking it from the other.

Ordnance

Name Description
Rocket Salvo Standard rocket-launcher for offense Titans.
Slaved Warheads Rocket pod that requires a lock-on, before firing a cluster of homing missiles.
Cluster Missile Missile releases a number of secondary explosives on contact.
Multi-Target Missile System A system which allows you to paint multiple targets at once.

Tier 1 Kit

Name Description
Nuclear Ejection Causes a nuclear explosion shortly after ejecting from a Titan.
Regen Booster Increases the regeneration rate for the Titan bodyshield.
Fast Autoloader This kit replenishes Titan Ordnance at an increased rate.
Dash Quickcharger Your dash recharges faster.
Tactical Reactor Your Titan's Tactical Ability recharges faster.

Tier 2 Kit

Name Description
Auto-Eject Auto-Eject allows you the freedom to ignore ejection warnings, as it will automatically eject you as soon as your Titan is doomed.
Survivor Survivor allows you less lost health, and at a slower rate, before having to abandon your Titan.
Core Extender Your Titan Core ability lasts longer.
Big Punch A more powerful melee attack.
Core Accelerator Your Titan Core ability charges faster.

Gallery

Pilot Weapons

Pilot female br imc Pilot female br mcor Pilot female cq imc
Pilot female cq mcor Pilot female dm imc Pilot female dm mcor
Pilot male br imc Pilot male br mcor Pilot male cq imc
Pilot male cq mcor Pilot male dm imc Pilot male dm mcor

Primary Weapons

R-101C Carbine - Fully automatic assault rifle used by Pilots.
R-97 Compact SMG - Fully automatic Submachine gun with a high fire rate.
Smart Pistol Mk5 - Semi-auto handgun with lock-on capability.
EVA-8 Shotgun - Semi-automatic shotgun.
Longbow-DMR Sniper - Semi-automatic sniper rifle with Ex Zoom Scope.
C.A.R. SMG - Submachine gun with high rate of fire and medium damage.
G2A4 Rifle - Old variant rifle, obsolete but still powerful.
Hemlok BF-R - High damage, high rate of fire assault rifle.
Krabr-AP Sniper - Long distance, high damage sniper rifle.
Spitfire LMG - long range machine gun with lethal stopping power.

Sidearm

B3 Wingman - 8-bullet revolver that packs a serious punch.
Hammond P2011 - A strong pistol alternative to the B3, fast and destructive.
RE-45 Autopistol - Trading off damage for rapid fire, the RE-45 is a wonderful suppression weapon.

Anti-Titan Weapons

Sidewinder AT-SMR - A rapid-fire anti-Titan rocket launcher.
Archer Heavy Rocket - Guided anti-Titan rocket launcher.
MGL - Magnetic grenade launcher.
Charge Rifle - Electrically charged arc rifle.

Ordnance

Data Knife - A tool for hacking bots and other tech.
Frag Grenade - A throw-able explosive.
Satchel Charge - A c4 like explosive that can be placed on any surface and detonated from afar with the push of the red.
Arc grenade - A grenade that can be thrown at enemy titans and pilots that scramble their HUD and bring down titan shields.
Arc Mine - A mine variant of the Arc Grenade.

Tactical Ability

Cloak - Temporarily grants invisibility to your Pilot, allowing for covert operations.
Stim - Temporarily boosts speed and health regen for a short time.
Active Radar Pulse - Temporarily allows vision of enemies through walls.

Tier 1 Kit

Enhanced Parkour Kit - Increases the amount of time you can wallrun and wallhang.
Explosive Pack - Increases your Pilot's ordnance capacity.
Power Cell - Accelerates recharging of your Tactical Abilities.
Quick Reload Kit - Pilot weapons reload faster.
Run N Gun Kit - Pistols and SMGs can be fired while sprinting.
Stealth Kit - You move quietly as a Pilot and your jump exhaust is harder to see.

Tier 2 Kit

Dome-Shield Battery - Extends the shielding of your Titan after Titanfall.
Minion Detector - Displays both friendly and enemy Grunts and Spectres on the minimap.
Warpfall Transmitter - Accelerates Titanfall timer, allowing for quicker deployment.
Dead Man's Trigger - Planted explosives detonate when you die.
Guardian Chip - Increases Auto-Titan accuracy.
The "Icepick" - Hack turrets and Spectres faster.

Screenshots


Mods are damage modifiers or attachments that can be used to augment any weapon in Titanfall.

Mod List

Image Name Category
Afterburners Afterburners Alt-fired rockets travel faster, but use twice the fuel.
Burst Burst Fire Fires three rounds.
Capacitor Capacitor Deals increased damage, but must be charged to full.
Counterweight Counterweight Maintains higher accuracy while moving.
Enhanced targeting Enhanced Targeting Accelerates lock-on rate and increases range.
Extended ammo Extended Magazine Increased magazine capacity.
High capacity drum High-Capacity Drum Increased magazine capacity.
Instant shot Instant Shot Each round is equally pre-charged but with lower max damage.
Iron sights Iron Sights Standard-Issue Sights.
Match trigger Match Trigger Ignores fire rate limit.
Mine field Mine Field Grenades plant into the ground.
Rapid fire missiles Rapid Fire Extreme rate of fire, single missile.
Recoil compensator Recoil Compensator Reduces recoil while firing.
Scatterfire Scatterfire Increases rate of fire, decreases accuracy.
Slammer Slammer Increases rodeo damage.
Stabilizer Stabilizer Reduces sway when looking down scope.
Silencer Suppressor Reduces noise and muzzle flash.

Loadouts are preset configurations of weapons and gear for you to choose on the fly to save time before combat in Titanfall. You will find that setting up and using custom loadouts to match your play style are crucial to playing the game.

Default Pilot Loadouts

There are several default Pilot loadouts available to new players. Please click the text above each loadout for more detailed information.

Rifleman Pilot Loadout

Primary Weapon

R-101C Carbine
Full-auto assault weapon.

Anti-Titan Weapon

Archer Heavy Rocket
Fires a powerful homing rocket.

Sidearm

Hammond P2011
Precision semi-auto pistol.

Tactical Ability

Cloak
Most effective against Titans.

Ordnance

Frag Grenade
Explosive anti-personnel weapon.

Kit 1

Explosives Pack
Carry extra Pilot Ordnance.

Kit 2

Dome-Shield Battery
Titanfall Dome-Shield lasts longer.


The Rifleman Pilot loadout is a general purpose assault loadout, designed to present an overwhelming force on the battlefield.

Assassin Pilot Loadout

Primary Weapon

Smart Pistol Mk5
Locks onto nearby targets.

Anti-Titan Weapon

Sidewinder AT-SMR
Rapidly fires micro-missles.

Sidearm

RE-45 Autopistol
.45 cal full-auto pistol.

Tactical Ability

Cloak
Most effective against Titans.

Ordnance

Frag Grenade
Explosive anti-personnel weapon.

Kit 1

Power Cell
Your pilot's tactical ability recharges faster.

Kit 2

Minion Detector
Reveals all Grunts and Spectres on your minimap all the time.

The Assassin Pilot loadout is a precision oriented kit, focusing on placing rounds downrange at specific targets.

CQB Pilot Loadout

Primary Weapon

EVA-8 Shotgun
Semi-automatic shotgun.

Anti-Titan Weapon

Sidewinder AT-SMR
Rapidly fires micro-missles.

Sidearm

Hammond P2011
Precision semi-auto pistol.

Tactical Ability

Cloak
Most effective against Titans.

Ordnance

Frag Grenade
Explosive anti-personnel weapon.

Kit 1

Enhanced Parkour Kit
Allows extended wallrun and wallhang.

Kit 2

Dome-Shield Battery
Titanfall Dome-Shield lasts longer.


The CQB Pilot loadout is designed for close-encounters, and what it lacks in range it makes up for in punch.

Default Titan Loadouts

Artillery Titan Loadout

Primary Weapon

Quad Rocket
Fires 4 rockets per volley.

Tactical Ability

Vortex Shield
Absorbs and returns incoming fire.

Ordnance

Rocket Salvo
Launches an unguided rocket swarm.

Kit 1

Regen Booster
Your Titan's bodyshield regenerates faster.

Kit 2

Survivor
Your Titan degrades slower when doomed.

The Artillery Titan Loadout is meant to deal large amounts of damage from a long range.

Assault Titan Loadout

Primary Weapon

XO-16 Chaingun
High rate of precision fire.

Tactical Ability

Vortex Shield
Absorbs and returns incoming fire.

Ordnance

Rocket Salvo
Launches an unguided rocket swarm.

Kit 1

Regen Booster
Your Titan's bodyshield regenerates faster.

Kit 2

Auto-Eject
You eject and cloak automatically when doomed.

The Assault Titan is designed to quickly move from encounter to encounter, dealing medium damage as a middle of the road Titan.

Tank Titan Loadout

Primary Weapon

40mm Cannon
Semi-auto 40mm rounds.

Tactical Ability

Vortex Shield
Absorbs and returns incoming fire.

Ordnance

Rocket Salvo
Launches an unguided rocket swarm.

Kit 1

Nuclear Ejection
Your Titan goes nuclear when you eject.

Kit 2

Survivor
Your Titan degrades slower when doomed.

The Tank Titan Loadout is the veritable workhorse of the Titan fleet, meant to impart massive amounts of damage from its slow-moving frame.

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