Titans

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Titans are the main battle-horses of Titanfall. Titans are massive hulking mechanical beasts, highly equipped with various tactical systems and heavy weaponry.

Summary[edit | edit source]

Titans are the primary form of heavy warfare in the world of Titanfall. The Pilots do not really control them like robots, instead, titans serve as natural extensions of the pilot's body. Measuring about twenty feet tall, they are surprisingly agile with the ability to both sprint and sidestep. Wielding a wide range of weapons, Titans can also use melee to damage enemy Titans and rip pilots out of opposing Titans. Titans are constructed at the beginning of a match, and after a two minute wait, are usable by any nearby friendly units. After receiving enough damage to near destruction, the pilot can trigger an ejection system to make a last ditch effort. Titans are also equipped with radar locking equipment, which locks onto enemy titans. Titans come outfitted with the Vortex Shield, which allows them to stop most projectiles from damaging them, by holding them in stasis. Loadouts for Titans may also include Electric Smoke which briefly hides you from enemy sight and radar upon use. Titans are also able to trample and kill pilots and AI simply by running them over. There are three different types of Titan, With the Ogre being the slow-moving tank, the Stryder being the fast but fragile one, and the Atlas being the most balanced one. Ronin is the hit and run style titan.

Chassis[edit | edit source]

Titanfall[edit | edit source]

Titan atlas imc.png Titan ogre imc.png Titan stryder imc.png Titan atlas mcor.png Titan ogre mcor.png Titan stryder mcor.png
Atlas Chassis, IMC Variant Ogre Chassis, IMC Variant Stryder Chassis, IMC Variant Atlas Chassis, MCOR Variant Ogre Chassis, MCOR Variant Stryder Chassis, MCOR Variant

Titanfall 2[edit | edit source]

Northstar Titan Image.png Ronin titan image.png Scorch titan.png Ion titan.png Legion image.png Tone image.png
Northstar Ronin Scorch Ion Legion Tone

Statistics[edit | edit source]

Each Titan has varying stat augmentations to the global stats:

Atlas Stats[edit | edit source]

Base Health: 8000
Jump Height: 15
Step Height: 80
Crouch Speed: 150
Stand Speed: 280
Sprint Speed: 420
Melee Damage: 850
Melee Knockback: 510
Dodge Duration: .3s
Dodge Interval: .2s
Dodge Speed: 685
Dodge Stop Speed: 350
Dodge Power Drain: 50
Shield Regen Rate: 12


Stryder Stats[edit | edit source]

Base Health: 5500
Jump Height: 15
Step Height: 80
Crouch Speed: 187
Stand Speed: 300
Sprint Speed: 435
Melee Damage: 1125
Melee Knockback: 850
Dodge Duration: .32s
Dodge Interval: .2s
Dodge Speed: 720
Dodge Stop Speed: 250
Dodge Power Drain: 33
Shield Regen Rate: 10

Ogre Stats[edit | edit source]

Base Health: 10500
Jump Height: 15
Step Height: 80
Crouch Speed: 112
Stand Speed: 265
Sprint Speed: 400
Melee Damage: 1875
Melee Knockback: 510
Dodge Duration: .27s
Dodge Interval: .2s
Dodge Speed: 610
Dodge Stop Speed: 400
Dodge Power Drain: 100
Shield Regen Rate: 22


| 280 | 420 | 1000 | 510 | .3s | .2s | 685 | 350 | 50 |- | Stryder | 5500 | 10 | 15 | 80 | 187 | 300 | 435 | 1125 | 850 | .32s | .2s | 720 | 250 | 33 |- | Ogre | 10500 | 22 | 15 | 80 | 112 | 265 | 400 | 1875 | 510 | .27s | .2s | 610 | 400 | 100 |}

Hammond Robotics[edit | edit source]

Default Titan Loadouts[edit | edit source]

Artillery Titan Loadout[edit | edit source]

Primary Weapon

Quad Rocket
Fires 4 rockets per volley.

Tactical Ability

Vortex Shield
Absorbs and returns incoming fire.

Ordnance

Rocket Salvo
Launches an unguided rocket swarm.

Kit 1

Regen Booster
Your Titan's bodyshield regenerates faster.

Kit 2

Survivor
Your Titan degrades slower when doomed.

The Artillery Titan Loadout is meant to deal large amounts of damage from a long range.

Assault Titan Loadout[edit | edit source]

Primary Weapon

XO-16 Chaingun
High rate of precision fire.

Tactical Ability

Vortex Shield
Absorbs and returns incoming fire.

Ordnance

Rocket Salvo
Launches an unguided rocket swarm.

Kit 1

Regen Booster
Your Titan's bodyshield regenerates faster.

Kit 2

Auto-Eject
You eject and cloak automatically when doomed.

The Assault Titan is designed to quickly move from encounter to encounter, dealing medium damage as a middle of the road Titan.

Tank Titan Loadout[edit | edit source]

Primary Weapon

40mm Cannon
Semi-auto 40mm rounds.

Tactical Ability

Vortex Shield
Absorbs and returns incoming fire.

Ordnance

Rocket Salvo
Launches an unguided rocket swarm.

Kit 1

Nuclear Ejection
Your Titan goes nuclear when you eject.

Kit 2

Survivor
Your Titan degrades slower when doomed.

The Tank Titan Loadout is the veritable workhorse of the Titan fleet, meant to impart massive amounts of damage from its slow-moving frame.

Gallery[edit | edit source]

Titan Navigation[edit | edit source]

Titan Armament
Primary and Secondary Weapons

40mm Cannon | Quad Rocket | XO-16 Chaingun | Plasma Railgun | Arc Cannon | Triple Threat

Tactical

Vortex Shield | Electric Smoke | Particle Wall

Ordnance

Rocket Salvo | Slaved Warheads | Cluster Missile | Multi-Target Missile System

Tier 1 Kit

Nuclear Ejection | Regen Booster | Fast Autoloader | Dash Quickcharger | Tactical Reactor

Tier 2 Kit

Auto-Eject | Survivor | Core Extender | Big Punch | Core Accelerator